A Deep Q-Learning Agent for the L-Game with Variable Batch Training

نویسندگان

  • Petros Giannakopoulos
  • Yannis Cotronis
چکیده

We employ the Deep Q-Learning algorithm with Experience Replay to train an agent capable of achieving a high-level of play in the L-Game while selflearning from low-dimensional states. We also employ variable batch size for training in order to mitigate the loss of the rare reward signal and significantly accelerate training. Despite the large action space due to the number of possible moves, the low-dimensional state space and the rarity of rewards, which only come at the end of a game, DQL is successful in training an agent capable of strong play without the use of any search methods or domain knowledge.

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عنوان ژورنال:
  • CoRR

دوره abs/1802.06225  شماره 

صفحات  -

تاریخ انتشار 2017